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Welcome to Empatheia!

This is an innovative computer learning game for Design Thinking Education
of children between 6 and 10 years old,
to be used in formal, non-formal and informal education settings,
and that will be available completely free Europe wide!
learn more about this project
The game is organized around a framework for building design thinking competences in primary school, developed by a consortium of researchers and practitioners in the field of education.  

​The 5 phases of the game - Empathise, Define, Ideate, Prototype and Test - aim to address a different set of competences, and includes key competences suggested by the European Commission.
Explore now our free resources
The CHANGE MAKERS Beta Game is NOW AVAILABLE!
PLAY the full game. Enjoy this free gamified learning experience.
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ChangeMakers | Nurturing the design thinking mindset of children through gaming
AGREEMENT. Nº 2016-1-ES01-KA201-025214​ | © 2017 all rights reserved  | version 1.0

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The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
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